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 <title>libnifalcon project blog</title>
 <link href="http://qdot.github.com/libnifalcon/atom.xml" rel="self"/>
 <link href="http://qdot.github.com/libnifalcon"/>
 <updated>2009-09-20T17:35:57-07:00</updated>
 <id>http://qdot.github.com//libnifalcon</id>
 <author>
   <name>Kyle Machulis</name>
   <email>kyle at nonpolynomial dot com</email>
 </author>

 
 <entry>
   <title>libnifalcon v1.0.1 released, np nifalcon v1.5 released</title>
   <link href="http://qdot.github.com/libnifalcon/blog/2009/09/20/libnifalcon-v1.0.1-np_nifalcon-v1.5-released.html"/>
   <updated>2009-09-20T00:00:00-07:00</updated>
   <id>http://qdot.github.com/libnifalcon/blog/2009/09/20/libnifalcon-v1.0.1-np_nifalcon-v1.5-released</id>
   <content type="html">&lt;p&gt;Busy weekend for the libnifalcon team (all one of me)!&lt;/p&gt;

&lt;p&gt;First off, libnifalcon v1.0.1 is out. This is mostly bugfixes for using multiple falcons on top of the libusb core.&lt;/p&gt;

&lt;p&gt;Change List:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Fixed bug with connecting to/using multiple falcons using libusb communications&lt;/li&gt;

&lt;li&gt;Added adjusted geometry measurements by Niall Begley&lt;/li&gt;

&lt;li&gt;Fixed bug with reloading firmware through reused FalconDevice object&lt;/li&gt;

&lt;li&gt;Added ability to test multiple falcons to findfalcons&lt;/li&gt;

&lt;li&gt;Added findfalcons_multi example to test multiple falcons with simultanious access&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Files are available at&lt;/p&gt;

&lt;p&gt;&lt;a href='https://sourceforge.net/projects/libnifalcon/files/libnifalcon/1.0.1/'&gt;https://sourceforge.net/projects/libnifalcon/files/libnifalcon/1.0.1/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Next up, np_nifalcon, the external for &lt;a href='http://www.cycling74.com'&gt;Max/MSP&lt;/a&gt; and &lt;a href='http://www.puredata.info'&gt;PureData&lt;/a&gt;, has been updated to version 1.5. I basically rewrote the external, it&amp;#8217;s much more stable now, as well as providing more management options for users.&lt;/p&gt;

&lt;p&gt;Source and some binary packages are available at&lt;/p&gt;

&lt;p&gt;&lt;a href='http://is.gd/3vaN1'&gt;http://is.gd/3vaN1&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Finally, to show off some of what&amp;#8217;s been going on with people using libnifalcon, here&amp;#8217;s a video of the library being used with &lt;a href='http://www.h3d.org'&gt;HAPI&lt;/a&gt;, &lt;a href='http://www.blender.org'&gt;Blender Game Engine&lt;/a&gt; and &lt;a href='http://www.bulletphysics.com'&gt;Bullet&lt;/a&gt;&lt;/p&gt;
&lt;object height='344' width='425'&gt;&lt;param name='movie' value='http://www.youtube.com/v/mVm1kYulHnE&amp;hl=en&amp;fs=1&amp;' /&gt;&lt;param name='allowFullScreen' value='true' /&gt;&lt;param name='allowscriptaccess' value='always' /&gt;&lt;embed src='http://www.youtube.com/v/mVm1kYulHnE&amp;hl=en&amp;fs=1&amp;' type='application/x-shockwave-flash' allowfullscreen='true' allowscriptaccess='always' height='344' width='425' /&gt;&lt;/object&gt;</content>
 </entry>
 
 <entry>
   <title>libnifalcon v1.0 released</title>
   <link href="http://qdot.github.com/libnifalcon/blog/2009/09/06/libnifalcon-v1-released.html"/>
   <updated>2009-09-06T00:00:00-07:00</updated>
   <id>http://qdot.github.com/libnifalcon/blog/2009/09/06/libnifalcon-v1-released</id>
   <content type="html">&lt;p&gt;After 2 years of work, libnifalcon v1.0 has been released! Here&amp;#8217;s the changelog since our last release:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Upgraded build system support to work with new &lt;a href='http://www.github.com/qdot/compily_buildd'&gt;Compily Buildd system&lt;/a&gt;&lt;/li&gt;

&lt;li&gt;Integrated Alastair Barrow&amp;#8217;s new kinematics core based on the RL Stamper paper (replacing Kevin Ouellet&amp;#8217;s implementation)&lt;/li&gt;

&lt;li&gt;Added SWIG support with python and java builds and examples&lt;/li&gt;

&lt;li&gt;Removed libftdi support since libusb 1.0 works on all platforms and libftdi is the only library using non-polling updates&lt;/li&gt;

&lt;li&gt;Defaulted comm libraries in FalconDevice (ftd2xx on windows, libusb-1.0 everywhere else).&lt;/li&gt;

&lt;li&gt;Restored falcon&lt;em&gt;mouse example, since building is more stable&lt;/em&gt;&lt;/li&gt;

&lt;li&gt;Documented a whole bunch. Doxygen now puts out something resembling a manual.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The new version is available at&lt;/p&gt;

&lt;p&gt;&lt;a href='https://sourceforge.net/projects/libnifalcon/files/libnifalcon/1.0/libnifalcon-1.0.tar.gz/download'&gt;https://sourceforge.net/projects/libnifalcon/files/libnifalcon/1.0/libnifalcon-1.0.tar.gz/download&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;The documentation for v1.0 can be accessed at&lt;/p&gt;

&lt;p&gt;&lt;a href='http://docs.nonpolynomial.com/libnifalcon/release/doxygen/html/'&gt;http://docs.nonpolynomial.com/libnifalcon/release/doxygen/html/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I&amp;#8217;m hoping to have new versions of the Pd/Max externals built using v1 of the library out ASAP, and will post here once that&amp;#8217;s done. I&amp;#8217;m also planning on platform specific releases of python and java libraries, as well as any other language bindings anyone might be interested in.&lt;/p&gt;

&lt;p&gt;Not really sure what&amp;#8217;s in store for the next version yet, as v1 covered quite a bit of things I was planning for post-v1 development. Definitely planning on starting grip hacking soon.&lt;/p&gt;</content>
 </entry>
 
 <entry>
   <title>libnifalcon support in H3D</title>
   <link href="http://qdot.github.com/libnifalcon/blog/2009/08/08/libnifalcon-support-in-h3d.html"/>
   <updated>2009-08-08T00:00:00-07:00</updated>
   <id>http://qdot.github.com/libnifalcon/blog/2009/08/08/libnifalcon-support-in-h3d</id>
   <content type="html">&lt;p&gt;As of commit 473 to the HAPI repository (which actually happened almost two months ago), libnifalcon support is officially in the &lt;a href='http://www.h3d.org'&gt;H3D Haptics Engine&lt;/a&gt;! This means you can now use the falcon in H3D on OS X or Linux. I&amp;#8217;ve tested it on OS X, and it seems to work great so far.&lt;/p&gt;

&lt;p&gt;You can find out more info or pick up the source yourself (you&amp;#8217;ll need to do a checkout of the svn repo) at&lt;/p&gt;

&lt;p&gt;&lt;a href='http://www.h3d.org'&gt;http://www.h3d.org&lt;/a&gt;&lt;/p&gt;</content>
 </entry>
 
 <entry>
   <title>H3D API Integration for libnifalcon</title>
   <link href="http://qdot.github.com/libnifalcon/blog/2009/05/25/h3d-integration-for-libnifalcon.html"/>
   <updated>2009-05-25T00:00:00-07:00</updated>
   <id>http://qdot.github.com/libnifalcon/blog/2009/05/25/h3d-integration-for-libnifalcon</id>
   <content type="html">&lt;p&gt;We&amp;#8217;ve talked about &lt;a href=&quot;http://www.h3d.org&quot;&gt;H3D&lt;/a&gt; integration quite a bit on the &lt;a href=&quot;http://sourceforge.net/mailarchive/forum.php?forum_name=libnifalcon-devel&quot;&gt;libnifalcon-devel mailing list&lt;/a&gt;, but it now appears that it&amp;#8217;s actually going to happen. There are a couple of projects currently in the works:&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;The development team at &lt;a href=&quot;http://www.polydimensions.de&quot;&gt;polydimensions.de&lt;/a&gt; has been working on a libnifalcon patch for H3D, along with their efforts to integrate the &lt;a href=&quot;http://www.bulletphysics.com&quot;&gt;Bullet Physics Engine&lt;/a&gt; into the H3D framework. This should be integrating with the H3D development branch soon.&lt;/li&gt;
	&lt;li&gt;The developer of the &lt;a href=&quot;http://www.h3dapi.org/modules/mediawiki/index.php/Volume_Haptics_Toolkit&quot;&gt;Volume Haptics Toolkit&lt;/a&gt; has submitted a &lt;a href=&quot;http://www.h3dapi.org/modules/mantis/bug_view_page.php?bug_id=0000137&quot;&gt;patch to &lt;span class=&quot;caps&quot;&gt;HAPI&lt;/span&gt; that allows for libnifalcon support&lt;/a&gt; (note: you will need an account on &lt;a href=&quot;http://www.h3d.org&quot;&gt;the H3D website&lt;/a&gt; to access this page).&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;So, hopefully libnifalcon will be supported in H3D soon, one way or another.&lt;/p&gt;</content>
 </entry>
 
 <entry>
   <title>New libnifalcon project website</title>
   <link href="http://qdot.github.com/libnifalcon/blog/2009/05/24/new-libnifalcon-project-website.html"/>
   <updated>2009-05-24T00:00:00-07:00</updated>
   <id>http://qdot.github.com/libnifalcon/blog/2009/05/24/new-libnifalcon-project-website</id>
   <content type="html">&lt;p&gt;Decided to try building a new project website for libnifalcon, using the &lt;a href=&quot;http://github.com/mojombo/jekyll/tree/master&quot;&gt;jekyll&lt;/a&gt; framework provided as a feature on &lt;a href=&quot;http://www.github.com&quot;&gt;github&lt;/a&gt; repositories. Start expecting project updates here.&lt;/p&gt;</content>
 </entry>
 
 
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